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Deus Ex: Human Revolution review
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The first two instalments of the Mass Effect series are widely considered to be some of the best games ever made. Certainly they rank among the greatest RPGs. With the outstanding quality of their story telling, and their stunning audio and visuals, they set the bar so high for the third instalment that some began to wonder if disappointment was inevitable. Thankfully the doubters have been proven wrong, as with Mass Effect 3 Bioware has not only cleared the bar, but they raised it several notches before doing so. The game is not without its problems. There are numerous visual glitches, importing character appearance from Mass Effect 2 saves doesn't work, one of the quest lines in the 0-day DLC crashes the game (though can be completed with a bit of well timed button mashing), and like all Bioware titles...11-03-12, 03:55 AM
Skyrim is the latest installment in the Elder Scrolls franchise, and after over 40 hours of play, we finally feel we have seen enough of the game to justify a balanced review. While it received almost universal praise from critics in early reviews, Skyrim is not a game without issues. But whatever its flaws, the scale of the world is undeniably impressive, with enough content to rival many MMOs. Almost unbearably slow to start, you are eventually introduced to a world filled with the type of adventure and drama that a good RPG needs. The High King is dead, murdered, the land gripped by civil war, and an ancient evil has returned to rain fire and ice from the sky. What more could you want? "Skyrim is a world full of life, adventure, and more content than you can shake an enchanted stick at." Better model animation perhaps. Character animation and lighting is a real let down, only marginally better than Fallout 3. And for a Bethesda ...17-11-11, 07:29 PM
2011 brings us Modern Warfare 3, the third in the series and the eighth major Call of Duty title. In it you will as and alongside numerous characters in numerous units, some returning from previous games, on a mission to bring an end to a global conflict that has been masterminded by a single ruthless psychopath. If it were a film it would be a popcorn flick at best and at worst inexcusable b-grade rubbish. But because of its delivery as a game, like the previous Modern Warfare titles, it's yet again quite a spectacular all-out action interactive experience. But is it as good as its predecessors? "The set-pieces are as Hollywood as ever, with some absolutely thrilling plane crashes and train derailments." Looking at the plot, there's a lot of talking to create it, which breaks up and fills-in what would otherwise be a plot-less, soulless shooting gallery. There's no real story told by your actions, which include almost e...10-11-11, 04:05 PM
RAGE is the latest title from the studio that pioneered the first person shooter, six years after their last major release. In it you awake as the lone survivor of an "Ark", a century after 2029's Aphophis asteroid impact turned the planet into a wasteland. The plot is unashamedly unoriginal, but it's not the just the world of RAGE that id Software has been working on for half a decade. "Taking heads off with the boomerang-like Wingstick might have been my most satisfying exploit." RAGE is based on the new id Tech 5, a flexible cross-platform engine designed to run across all major gaming systems using the same assets. First impressions of this new engine weren't smashing however, delivering a few decisive crashes to desktop and a ton of texture popping when it got going. Owners of AMD graphics cards had it even worse, experiencing truly awful performance, if they were able to run the game at all. But the real disappointment for me wasn't those performance issues, rather the c...11-10-11, 07:27 PM
F1 2011 is Codemasters' second officially licensed Formula 1 title, delivering a number of season oriented updates such KERS and DRS, as well as co-op multiplayer, 16 human grid places in online races and the introduction of the safety car. The question on everyone's mind is: are these improvements enough to warrant another $50 purchase just 12 months after the excellent F1 2010? I've had a bit of a system upgrade since last year and to my pleasant surprise F1 2011 was very accommodating. Without any prompting the correct triple monitor resolution was selected for my three Alienware AW2310 displays, as was the 120Hz refresh rate. The menus are intelligently presented on the middle screen, and the game automatically switches to span all of them come race time. Importantly, the HUD remains centered while in the car too. The default field of vision is far too high across three screens, however. Without any options to change it in...20-09-11, 07:21 PM
Red Orchestra 2: Heroes of Stalingrad has been out for around about 12 hours now, and I've been stuck into multiplayer with a few Gamers-Underground.com forum goers during the evening. If you were waiting on another opinion or two before a purchase, read on; I've got one for you along with a review score for RO2's multiplayer. Despite having no expectations for this title, my first impression of the game wasn't good; a server browser that would crash me to desktop, and refused to refresh after a failed server connection. I gritted my teeth as I finally began loading into a local games.on.net server, and quickly crossed my fingers in the hope that the experience would improve once in-game. "You have to aim well from distance, or risk your life in a close combat quarters fire fight where a single shot is enough to kill - it can be very tense stuff."After making my way in I was greeted with what I ...14-09-11, 10:23 PM
Deus Ex: Human Revolution reviewBy the time I could decrypt Deus Ex: Human Revolution on Steam I had already been salivating for many months. Developer diary reveals and pre-release reviews showcasing the gorgeous black and gold cities of the future, cyborg-like augmentation and arsenal upgrades had sent me into a sci-fi spin.
While only a temporary feeling, firing up the game for the first time would have had me regretting my purchase, if I didn't get it for the ludicrously low price of $27. Why? Well, the engine is unarguably lack-luster. From the last-gen graphics to something as seemingly simple as mouse sensitivity configuration, there was a profound sense of disappointment.
Kicking off the Human Revolution story-line amongst Detroit city I was dealt another heart-breaking blow; the horribly embarrassing dialogue, character casting and voice acting, that never really gets any better. It's "B-grade bad", and for a game aimed at being rich in story telling, it left a lot to be desired.
Beyond Adam Jensen's infuriating fake husk - akin to Christian Bale's Batman - are cliche personalities and conversation tones that shift inappropriately, sometimes even awkwardly. It's the game's greatest detriment, continually snapping you out of the otherwise engrossing world with disappointing interactions.
You'll spend the first five hours or so in Detroit, every hour of which I was considering pulling the plug. Detroit itself feels scripted, static and tiny. Its composition was far from the awe-inspiring dystopian metropolis of the future I had expected. Stubborn persistence won the fight though, armed with the argument of needing to discover what so many shining reviews were talking about.
To my delight it wasn't long before I found it, arriving in a futuristic China. I began to unlock some neat skills with the augmentation system; hacking improvements, the ability to leap walls, and even punch through them. Upgrading weapons to my liking was also a labor of love, as was being able to pick off targets from range with a laser sighted, silenced, armor piercing head-shot. Shanghai's environment was an improvement upon Detroit, too. The city still failed to deliver a sense of its enormous scale, but unlike Detroit, cramped and cluttered was fitting.
"Diving from cover to cover as you shift in and out of cloak to avoid detection is tense and rewarding."
The stealthy first-person gameplay style was proving to be impressive, instilling stress and great satisfaction. Diving from cover to cover as you shift in and out of cloak to avoid detection is tense and rewarding. There's a guilty, devious gratification derived from looking through a wall to spot an enemy on the other side, right before punching through it and snapping his neck. Perhaps the only more enjoyed scenario I found myself in was sneaking through a complex undetected, hacking a security terminal, and turning turrets and robots on unsuspecting enemies.
You don't have to be stealthy, though. There is a thorough number of ways to approach any situation, and indeed the game as a whole. Run-and-gun or ninja-like, exploratory or to the point. Personally I played through it as if I were Sam Fisher, with some neat twists such as hacking a defense turret, then using my augmented strength to carry it room to room, obliterating surprised guards.
If big weapon action is your preference, there's plenty of monstrously devastating options available; laser rifles and rocket launchers included. If you're the type that will try to gain access to every floor and every room, you'll encounter a slew of hidden goodies and entertaining pop-culture references. My favourite being talk of the 80's cult classic cyborg-cop movie, Robocop, in Murphy's office at the Detroit precinct.
With the sheer fun of actually playing the game suppressing any previously acknowledged shortcomings, I had quite quickly forgotten about the engine, voice acting and story. And that's a good thing, because if you were hanging on for a brilliantly orchestrated conclusion, you might not find it. Personally I thought all of the endings, after twenty or more hours of play, are equally dissatisfactory. The saving grace of Deus Ex: Human Revolution is the gameplay and the involvement of elements that make that gameplay so open-ended.
The gameplay isn't just the saving grace of the game, it's the hero of the game. The combination of what actually works in DXHR lead to an inspired, memorable experience. With improvements in production, most importantly the character writing and voice acting, it could have been a perfect-score title. Despite missing that mark, it must be played.Posting comments is disabled.