Announcement

Collapse
No announcement yet.

F1 2011 review

Collapse
X
Collapse
  •  

  • F1 2011 review

    Click image for larger version

Name:	f1-2011-game.jpg
Views:	1
Size:	52.7 KB
ID:	597062F1 2011 is Codemasters' second officially licensed Formula 1 title, delivering a number of season oriented updates such KERS and DRS, as well as co-op multiplayer, 16 human grid places in online races and the introduction of the safety car. The question on everyone's mind is: are these improvements enough to warrant another $50 purchase just 12 months after the excellent F1 2010?

    I've had a bit of a system upgrade since last year and to my pleasant surprise F1 2011 was very accommodating. Without any prompting the correct triple monitor resolution was selected for my three Alienware AW2310 displays, as was the 120Hz refresh rate. The menus are intelligently presented on the middle screen, and the game automatically switches to span all of them come race time. Importantly, the HUD remains centered while in the car too.

    The default field of vision is far too high across three screens, however. Without any options to change it in game, you'll have to manually tinker with each car's camera file. Thankfully, camera modifications created for F1 2010 still work as expected, so a quick Google search had me sitting back in the cockpit view happily in no time at all.

    "The sound is generally superb, with the roar of the engine and the wind whipping past your helmet being nothing less than exhilarating."
    My only real gripe regarding configuration is the unchangeable degree of rotation for steering wheels. With racers such as iRacing you can leave your G25 or G27 on 900 degrees in the Logitech profiler and let the game do the rest; your real world movement always matches that of the car you're driving. Not so in F1 2010, nor this successor. With a bit of playing around I found that setting my profiler to 210 degrees matched it up nicely with the wheel range seen on screen.

    Once in and racing, with all graphics settings on ultra, I was ashamedly a little unimpressed by the visuals. It's not that it looks bad by any means - F1 2011 looks every bit as good as F1 2010 did. But perhaps that's where the disappoint lies; there is no noticeable improvement when I hoped there would be. Make no mistake, it's still a great looking game, especially so in wet weather conditions.

    Kicking off my career, the format and options available to me encouraged interest. The race calendar and laptop facility instill a sense of ownership and involvement. Akin to Dirt 2's caravan, there's nothing ground breaking here, but the changes since F1 2010 are certainly welcome.

    Click image for larger version

Name:	ss_ec3a4aecf55c2048eebebd0bcd771124942a19c6.1920x1080.jpg
Views:	1
Size:	38.4 KB
ID:	597059The voice acting across the board is hit-and-miss but passable. The questions presented during your interviews along with the list of selectable answers are as ambiguous as ever, yet do add a nice touch to the season experience anyway. The sound is generally superb, with the roar of the engine and the wind whipping past your helmet being nothing less than exhilarating. My only wish is that they worked on implementing race commentary for this instalment.

    Looking towards the meat of the game, the racing, it's obvious that the AI has leapt ahead. Competitor drivers seem more dynamic, driving and reacting far more like a human might, even if it still isn't quite there. In your own cockpit, it feels like progress has been made with handling too. Arguably, the car feels better, with a rework of the suspension model. The Pirelli tyres also create considerable difference from last year's title. The cliffs and peaks of the changed compounds create not only a different drive, but scenarios that force conscious management of your car and put a greater emphasis on strategy.

    Click image for larger version

Name:	ss_35ac81606937b8b3a12c846f2e984bd45ccbfb4b.1920x1080.jpg
Views:	1
Size:	126.9 KB
ID:	597058Beyond all else, there are three things that make this year's F1 title really enjoyable: DRS, KERS and the safety car. The drag reduction system lets you move the rear wing to alter your downforce and close the gap on cars directly ahead, while the kinetic energy recovery system essentially acts as a turbo boost. Apart from being technologically cool, this mechanic would typically only ever be seen in arcade racers - it promotes exciting, fun racing situations.

    Using those two functions on track generates a new level of appreciation for how busy these drivers are inside that cockpit. It's really quite tricky hitting the DRS at just the right moment, while maintaining control of your rear-end as you up-shift. It's not much easier managing KERS and ensuring the best apex is still found after charging up a straight beside a competitor's car. Of course, inside a real car they're managing another dozen buttons, knobs, and padals as well.

    The third and final feature that really impressed is the aforementioned safety car. Your speed limit is enforced while queued, but you do have full control of the car to try and keep your tyres warm, and manage the gap ready for the race restart. More important than the safety car scenario itself is the race immersion that it adds. Out of no where, a high speed collision in front of you rips the field apart. A safety car is deployed as you quickly try to work out who's out and who you're still racing. It's a "shit just got real" moment that results in the frantic re-assessment of position and contemplation of strategy options. Like a real race, it can completely change the face of it, and often does.

    Acknowledging its lack of features, I still called F1 2010 the best F1 game ever created when it was released. I'm pleased to say there's no doubt that F1 2011 tops it, but bear in mind it's still not a sim if that's what you're after. While not a revolution, the key season updates as well as bolstered multiplayer suite make F1 2011 obviously deeper and ultimately better than its predecessor.
    Attached Files

    • rec
      #4
      rec commented
      Editing a comment
      Originally posted by AzzaOfOz
      The PC version of F1 2010 (and console versions too I understand) was riddled with bugs - not saving, AI driving through you in the pits to name but two. Were there any noticable bugs in F1 2011 during you review?
      Surprisingly, no. Apart from my G27 steering wheel controls resetting every time I launched the game - it defaults back to keyboard.



      Originally posted by ResLo
      The Co-Op online multi-player seems to work well (when you're team mate is not kissing your back tyres spinning you out of the lead).
      What bastard would do that?




      Originally posted by ResLo
      If you bought 2010 and liked it but stopped playing because of its lacklustre online restrictions and cheating mofo's (which has also been tightened up...apparently)
      Oh yeah, as I mentioned during our sessions, files are enforced for multiplayer now. All of my custom cameras were defaulted when playing with you. Which made triple monitor suck, but it was reassuring to know we'll see no more file-edit speed cheaters.

    • Milenko
      #5
      Milenko commented
      Editing a comment
      Just gave it a blat with my x360 controller - wow quite an improvement over 2010.

      As mentioned the cars handle MUCH nicer and the weather effects are improved as well. Plus they've cut down on the amount of ''sim" bullshit at the start of the career mode.

    • Guest's Avatar
      #6
      Lewis commented
      Editing a comment
      Gr8 game that I've bought! Well worth the $90 aussie bucks I had to fork over! Gr8 game with stunning visuals (the only better game I've seen is the newest Prince of Persia)! Loving it!
    Posting comments is disabled.

Article Tags

Collapse

Latest Articles

Collapse

  • Mass Effect 3 review
    by cmdr_lynchie
    The first two instalments of the Mass Effect series are widely considered to be some of the best games ever made. Certainly they rank among the greatest RPGs. With the outstanding quality of their story telling, and their stunning audio and visuals, they set the bar so high for the third instalment that some began to wonder if disappointment was inevitable. Thankfully the doubters have been proven wrong, as with Mass Effect 3 Bioware has not only cleared the bar, but they raised it several not...
    11-03-12, 02:55 AM
  • Skyrim review
    by cmdr_lynchie
    Skyrim is the latest installment in the Elder Scrolls franchise, and after over 40 hours of play, we finally feel we have seen enough of the game to justify a balanced review. While it received almost universal praise from critics in early reviews, Skyrim is not a game without issues. But whatever its flaws, the scale of the world is undeniably impressive, with enough content to rival many MMOs. Almost unbearably slow to start, you are eventually introduced to a world filled with the type of adv...
    17-11-11, 07:29 PM
  • Modern Warfare 3 review
    by rec
    2011 brings us Modern Warfare 3, the third in the series and the eighth major Call of Duty title. In it you will as and alongside numerous characters in numerous units, some returning from previous games, on a mission to bring an end to a global conflict that has been masterminded by a single ruthless psychopath. If it were a film it would be a popcorn flick at best and at worst inexcusable b-grade rubbish. But because of its delivery as a game, like the previous Modern Warfare titles, it's yet ag...
    10-11-11, 04:05 PM
  • RAGE review
    by rec
    RAGE is the latest title from the studio that pioneered the first person shooter, six years after their last major release. In it you awake as the lone survivor of an "Ark", a century after 2029's Aphophis asteroid impact turned the planet into a wasteland. The plot is unashamedly unoriginal, but it's not the just the world of RAGE that id Software has been working on for half a decade. "Taking heads off with the boomerang-like Wingstick might have been my most satisfying exploit." RAGE is based on the new id Tech 5, a flexib...
    11-10-11, 06:27 PM
  • F1 2011 review
    by rec
    F1 2011 is Codemasters' second officially licensed Formula 1 title, delivering a number of season oriented updates such KERS and DRS, as well as co-op multiplayer, 16 human grid places in online races and the introduction of the safety car. The question on everyone's mind is: are these improvements enough to warrant another $50 purchase just 12 months after the excellent F1 2010? I've had a bit of a system upgrade since last year and to my pleasant surprise F1 2011 was very accommodating. Without any...
    20-09-11, 06:21 PM
  • Red Orchestra 2 review
    by rec
    Red Orchestra 2: Heroes of Stalingrad has been out for around about 12 hours now, and I've been stuck into multiplayer with a few Gamers-Underground.com forum goers during the evening. If you were waiting on another opinion or two before a purchase, read on; I've got one for you along with a review score for RO2's multiplayer. Despite having no expectations for this title, my first impression of the game wasn't good; a server browser that would crash me to desktop, and refused to refresh after a fai...
    14-09-11, 09:23 PM
Working...
X