Aaron McHardy, FIFA 12's Lead Gameplay Producer, gives us a video demonstration of what we can expect from the football sim's player impact engine. The aim is to deliver real-world physicality in every interaction on the pitch, and it's looking mighty close to exactly that. "Experience the way real-world players challenge each other for the ball, win possession, and test each other physically. Enjoy an infinite variety of natural and believable outcomes in every collision."





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