Jaffe tells that this game will be "fully modernised" and will make the player feel "like an old Super Nintendo game did". Unfortunately, that doesn't sound very Twisted Metal like, but "it's not like a small, old Super Nintendo game, but in terms of the core essence of how those games made me feel, we're trying to take that and modernise it and put it into a much bigger game", Jaffe clarifies...
CVG points out that last month, Jaffe wrote this on his blog:
Just to be clear, I've never said we were or were NOT making a new Twisted Metal. Ever. But just to be 100% clear, if we were to make a new Twisted, I would consider it a reboot. The last console Twisted was 10 years ago.
If we were to make a new one, we'd be starting with the assumption that no one knows what Twisted Metal is anymore and we'd have to re-earn each and every fan the series ever had. So in that sense, If we were to ever make a new one, we'd consider it a brand new series/game/franchise.
If we were to make a new one, we'd be starting with the assumption that no one knows what Twisted Metal is anymore and we'd have to re-earn each and every fan the series ever had. So in that sense, If we were to ever make a new one, we'd consider it a brand new series/game/franchise.





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