If you've ever felt that game you bought recently felt unfinished, 'then there's probably some basis to those thoughts. It seems that might be the trend for games to come. Comments from both Codemasters and Namco Bandai in recent weeks point to the companies looking to sell 'incomplete' games with consumers then having to purchase additional content and/or monthly fees.
Supposedly this might be an alternative to DRM heavy tactics like Ubisoft's bullet-in-foot strategy. Namco Bandai having previously posted losses of $350M (USD) and then cutting around 10% of their workforce, little wonder they're fishing around for some new strategies.
In contrast, last year Activision CEO Bobby Kotick said that they'd be looking to charge more for their games in future. Might be worth noting that Starcraft 2 having cost $100 Million to make, is about the same price as Avatar if you only watched the really good bits (rumoured to be $237M).






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