1. Regions
1.1 New Areas
'Godad' and 'Rune' have been added north of Aden area. The new areas contain Godad Castle town, Rune Castle town and Godad Castle. Godad and Rune hunting areas will feature high-level monsters with unique AI, enabling a refreshing hunting experience.
1.2 New Hunting Grounds
1.2.1 Barka Silenos Station (Godad area)
The Silenos Station is situated south of Godad, west of Godad Castle town. The location is home to Baruka Silenos, which are the stronges of the Silenos race.
The player is able to choose sides between Baruka Silenos or the Ketra Orcs.
To gain favour with the Ketra Orcs the player must hunt in the Barka Silenos Station. On the other hand, to gain favour with the Silenos the player must hunt in the Ketra Orc Outpost .
Once the player has gained enough favour s/he's gains benefits such as access to the town's shops and warehouse.
Forming friendship with the Silenos proceeds through a quest.
1.2.2 Ketra Orc Outpost (Godad area)
Located north of Godad Castle town, Ketra Orc Outpost is home to the Ketra, the most dangerous and competetive of the orcs.
Players sided with the Baruka Silenos can hunt here to gain their friendship.
Once the player has gained enough favour s/he's gains benefits such as access to the town's shops and warehouse.
Forming friendship with the Ketra Orcs proceeds through a quest.
1.2.3 Wall of Argos (Godad area)
This is the wall behind which Argos, the giant with a hundred eyes, is said to be trapped after angering Einhasad. Located east of Godad castle town, the area is an open-type dungeon shaped with maze-like cliffs similarly to Enchanted Valley. The road to 'Tomb of Kings' (dungeon) passes through here as well.
1.2.4 Imperial Graveyard (Godad area)
Tomb of kings is a secret burying gRuned of Elmore and Aden royalty, found in east Godad area. The entrance is accessed through 'Wall of Argos'.
This dungeon is proceeded through unlike others. Certain parts of the dungeon are accessible only as a party, and are hunted by proceeding along the area room after room.
1.2.5 Hot Springs (Godad Area)
Found in the northern part of Godad, the Hot Springs owe its higher temperature to the nearby 'Brazier of Gods'.
Many animals venture here to rest among its warm waters.
The monsters in this area cast unique debuffs that at first appear to be beneficial but turn harmful over time. These diseases can be cured by water sprouting in Hot Springs.
1.2.6 Brazier of Gods (Godad Area)
The Brazier is located in the northeast part of Godad.
The Path of Fire, the only entrance to the Lair of Valkalas, is found here. In addition, items useful in raiding Valkalas can be obtained from hunting monsters in his area.
1.2.7 Garden of Beasts (Godad Area)
Near Godad Castle Town are various untamed beasts that are similar in looks but differ in their skill use and attack pattern.
1.2.8 Gateway of Ghosts (Rune Area)
This gateway situated at the border between Godad and Rune is home to the ghosts of those that died during their attack on the Swamp of Screams.
The undead monsters that appear here hold grudges against those that leave Godad without taking control of the Swamp.
During the day, the gateway is quite peaceful. It is only at night the undead come to haunt.
1.2.9 Valley of Saints (Rune Area)
Found north of Rune Castle Town, the valley is the burial gRuneds for those that have earned the title Saint under the ruling of Einhasad in Elmore and Aden.
Monsters with various unique skills in their arsenal appear in this area.
1.2.10 Wild Animal Pasture (Rune Area)
The Pastures were originally built to raise animals for army use, but the uncontrollable savageness of the animals lead to the abandonment of the project.
The player is able to purchase feed from the Breeder who remains there to study new breeding techniques and feeds.
If the player successfully tame a savage using the feed, it can become a pet and follow the player to town or aid the player in his/her hunts until s/he logs off.
1.2.11 Forest of the Dead (Rune Area)
Located east of Rune Castle Town, the forest is tainted by the massacre of Von Hellman's rebel group in the hands of the Loyalists.
Rumours of rotting corpses present in the forest keep passerbys away from this deserted area.
Monsters appearing in the forest differ from night to day, but are mostly undead, vampiric and necromancer type monsters.
The corpses found in the area can be used by players but also by necromancer monsters to attack players.
1.2.12 Swamp of Screams (Rune Area)
East of Rune Castle Town, past the Forest of the Dead, is the swamp where Stakatos that failed in their war against Elmore Kingdom dwells and aims to grow.
Buffs and debuffs exist in this area, to the benefit of Stakatos and not the players.
1.2.13 Dimensional Gap
This new Seven Signs dungeon is completely different from the existing Necropoli and Catacombs.
Effects of the Seven Signs has caused a dimensional gap through which demons are launching an attack.
Because of the time and space warp present in the area, the player may be ported to various parts of the gap against his/her wishes.
The gap is accessible by registering a high festival score or through mission items aquired in Catacomb and Necropoli.
Player groups are auto-ported into different rooms of the dungeon, sometimes for good, sometimes for worse.
With a bit of luck, the group may be ported to a room with a raid boss that drops a rare item.
1.3 Changes to Existing Hunting Grounds
New mobs with dynamic attack patterns are added to Field of Whispers and Alligator Island


LinkBack URL
About LinkBacks



Reply With Quote