Post 1 Posted by rec 2007-10-25 10:29:56 UTC
Nifty little discovery that I've made. I recognised the ability about 3 weeks ago but never thought about what I could do with it.
This was recorded on the Gamers-Underground.com TF2 #1 server with absolutely no changes to the gravity or any other server side settings, and I'm running a stock-standard TF2 install with no scripts.
[media]http://youtube.com/watch?v=3jXgUz_vusU[/media]
Post 2 Posted by rec 2007-10-25 11:53:36 UTC
But wait, there's more! [hos] have found some great places to apply the Uber Rocket Jump.
[media]http://www.youtube.com/watch?v=Z9BwB8Ibf5I[/media]
Next venture, the Demoman Super Jump (shown at the end of this video).
Update: Demoman Uber Pipe Jump movie is up! Click here!
Post 3 Posted by Bam Stroker 2007-10-25 12:00:02 UTC
I'm not actually sure how you're doing the uberjumps though... what's different?
Post 4 Posted by KidCynic 2007-10-25 12:00:45 UTC
well done rec!!
you sir have just opened a can of worms.
Post 5 Posted by rec 2007-10-25 12:01:06 UTC
Quite simply, you duck ever-so-quickly just before you do a standard RJ.
This "Uber Rocket Jump" is going to make clan matches so much more fierce... it really does add a whole new dimension to the game, in my opinion.
Tactics need to change, pronto.
Post 6 Posted by ResLo 2007-10-25 12:05:36 UTC
Good videos rec, I'll have to give em a go.
Post 7 Posted by winternight 2007-10-25 12:15:07 UTC
Post 8 Posted by gak 2007-10-25 12:19:52 UTC
Post 9 Posted by Unseen 2007-10-25 12:36:36 UTC
why would u spam that shit ..
Post 10 Posted by jimmy 2007-10-25 12:48:44 UTC
Quote from Unseen;326568: why would u spam that shit ..
Sharing is caring.
Post 11 Posted by NisMoSpo 2007-10-25 13:04:16 UTC
Awesome.....
and the Demoman as well.
Post 12 Posted by MetalAttack 2007-10-25 13:48:52 UTC
good video.. there was that gay dude with the voice over tho.. change that plz
Post 13 Posted by Slappa 2007-10-25 15:28:18 UTC
doesn't you rrj scrfipt already intail duckjump? ahah smashed too much pub ford me
Post 14 Posted by Korny 2007-10-25 16:23:55 UTC
i really miss them grens that made the scout jump to the capture point of team fortress classic but then they had to go and move the capture point :S
Post 15 Posted by rec 2007-10-25 22:33:15 UTC
Quote from Slappa;326582: doesn't you rrj scrfipt already intail duckjump? ahah smashed too much pub ford me
Apparently it does - I'm not into scripts though so had never checked it out. On that note, getting maximum height isn't something you can do with the script, or so I've been told.
Why do people need a script to RJ, is my next question. ;)
Post 16 Posted by arc 2007-10-25 22:50:12 UTC
How do you max out the height?
I've been ducking before rocket jumping for a while now but never quite got the air you're getting...
Post 17 Posted by vorly 2007-10-25 23:05:23 UTC
timing ;)
jump just as you let go of the duck key and almost simultaneously fire your rocket
Post 18 Posted by rec 2007-10-26 00:11:28 UTC
Demoman Uber Pipe Jump movie...
http://gamers-underground.com/forum/showthread.php?t=27423
Post 19 Posted by Slappa 2007-10-26 01:30:41 UTC
rofl, someone was a little smashed lastnight. lazyness is next to godless
Post 20 Posted by psyave 2007-10-26 09:22:32 UTC
some places in hyrdo are pretty dam useful when rocket jumping to for defence.
Post 21 Posted by rec 2007-10-26 12:01:40 UTC
Post 22 Posted by psyave 2007-10-27 00:22:41 UTC
I can agree for wars. But i like having a bash in it in pub servers.