LANded IV Tournaments

6 public posts in this discussion.

Post 1

Would everyone prefer it if it were 5v5 or 4v4 for the LANded CS Comp?

Thanks
Quantum

Post 2

I belive 5v5 two teams 3 and 2 makes for interseting play [Image: http://bbs.gamers.octa4.net.au/smile.gif]
Two go one way and three go the other way !

[This message has been edited by TrustNo1 (edited 07-07-2001).]

Post 3

now here we observe the primitive TOB tactics [Image: http://bbs.gamers.octa4.net.au/biggrin.gif]

4v4 5v5 all the same but ill go with 5v5.... Lock it in eddy [Image: http://bbs.gamers.octa4.net.au/biggrin.gif]

Post 4

"2 go one way, 3 the other..."
Now we know why TOB own so hard! [Image: http://bbs.gamers.octa4.net.au/smile.gif]

5v5 better...

Post 5

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by R3COIL:
[b]"2 go one way, 3 the other..."
Now we know why TOB own so hard! [img]http://bbs.gamers.octa4.net.au/smile.gif[/img]

5v5 better...[/b]<HR></BLOCKQUOTE>

Our tactics vary and we are perfecting it to make it as fluid as water... The merits when we split our group are <UL TYPE=SQUARE>
<LI>[b]stronger defense [/b]- for de_maps
<LI>[b]better map coverage [/b]- for cs_maps
[/list]

All we need as a [i]real quality time clan practice[/i].

Post 6

No one plays CS_ maps in tournaments, not in serious ones anyway. There is no point praccing them.
It's also not the best idea to split your group, esspecially if attacking - But different situations call for different tactics, and tactics may need to be changed mid-match numerous times.
Sometimes a decoy works wonders. Sure he is like a sacraficial lamb, but it helps us get the bomb down, and that's what matters.