[Attachment 7459] With only a week before the Australian release of Civilization 5 on Friday, 24 September, Firaxis have been ramping up the PR with a flurry of last minute activity.
Pre-load on Steam is available NOW. Several articles covering the game's MP mode have been published, as well as a live play of two devs trying the MP out with each other. Links after the jump.
Civilization V Multiplayer Overview @ IGN Civilization V Multiplayer Overview @ Destructoid A look at city-states @ Ars Technica Civilization V Live Gameplay Part 1 on UStream Civilization V Live Gameplay Part 2 on UStream
Yeah what a drag! There was never and doubt in my mind that I'd be buying it, but I was looking forward to a bit of a teaser with the demo a week or so before the game proper came out.
In case you're pissed about the game being $30US more expensive for Australians on steam.
Sid Meiers Civilization V 5 Game PC - ozgameshop.com <- $40.
Although from what I'm reading it's a subsidiary of 365games.co.uk - video games and accessories for PS3, Xbox 360, Nintendo Wii, DS, PSP, PC & Mac so the game will probably come from England. Free freight though?
yeah not buying anything 2K and Rockstar releases anymore - sick of their bullshit price hikes. used to be i pirated games because i couldn't afford it. now i can afford it i dont want to buy them because the publishers are cunts.
yeh, i'm someone similar with other titles. i tend to buy the majors i have liked or think will be good. Plus, whats with the fucking deluxe version.... one extra civ... why even do that, just make one version.
Type this in to your browser "steam://install/65900" and it will begin!
Apparently this is easier than trying to find it on steam, and mine should be close to finished, even though I am hundreds of kms away from being able to play it today!
EDIT: Ready to roll, bugger that I have to work and am so far away...
Quote from rec;389432: That was a design decision, and most reviews have praised it.
Most reviews don't have any ball's. This version of the game is a miss for me, played since CivI, and got to say this one is a let down. Maybe pic it up when its "0 over steam, until then have other more fun games to play.
The whole war mechanic has changed because of this one significant modification. No longer is it simply a matter of stacking eleventy billion units and sneaking up on someone - you can really see them coming now which adds to both realism AND gameplay IMO.
yeh, I went the japanese. They have the ability for their units to fight at full strength each fight. Which seems over powered IMO.
I took out 2 civs in a world map play with max opponents. But then my computer got chugging and I'll start again tomrrow. I started in south America, and trying to get through those rocky mountains and only been able to attack with one unit at a time as there was mountains on either side of my unit really hurt at times. But I found backing up a melee unit with a single ranged behind, in this case it worked well. I used the ranged to combat any units about to attack my melee and I used my melee to attack the town.
Also before I started combat, I bottle necked my opponent in by putting a scout between those mountains. This stopped his settlers from getting out :) I also like how cities can do ranged attacks, means I can leave them unguarded with barbarians around.
So far my on few griefs about the game is the graphics. I'd prefer nation boarders to stand out more and the cloud fog of war looks odd to me. Also automation of workers does not include automation of road and trade route buildings. I'd also prefer if they would double the effective range of the war general, as when I was using large armies his effective range of adjacent tiles was annoying, I seemed to position him first then my combative units.
All in all, really liking the new civ and the changes. Its still fun, will keep you up late and will chug your computer if youve got farrrrrrr to much going.