For those who care (and aren't yet fed up with waiting for this patch), it would seem by this link (and comments in the battlenet forums) that it's **finally** almost ready for release.
Here's a screenshot of a new unique jewel - note the possibilities for suicide bombers!! (And also a sweet payback for those pesky PK-ers online). Oh, and notice that Cain is now standing next to the waypoint? No more walking over to him every time you enter town in Act V.
Release date is *supposedly* around the middle of May (mind you, it's been in the making for the last to 8 months!).
Meanwhile, here's another screenie - they've redone Azurewrath. Now it's not a pissy Crystal Sword, but a Phase Blade with much more meatier specs (considering it's supposed to be Tyrael's sword!!)
If you want something nice and easy to play on Hardcore, try playing with a Druid. Put points in Lycanthropy, Werewolf, Feral Rage, Dire Wolf, and (forgot what it's called - that one on the left of summoning below Oak Sage - the spirit that increases your attack and damage).
When you're a Werewolf, your life increases heaps, and with Feral Rage (life steal), along with a weapon that has life steal, you're pretty damned hard to kill.
With this character, I got up to Act IV in Hell before I started to sweat a bit.
sigh or be like me and have a thing for Magic. I love Sorcesses. (spelling :P)
Lost two characters on the weekend, but remade my character and got up to lvl 22. Eight more lvls and I'll be a God! Frozen Orb ROCKS! Almost finished ACT III :D
Quote from BrAiN DaNcE: for sorcs I normally recomend cold/fire with a healthy helping of static field :)
I go with cold/fire combo... but I dont think I am going to worry about static field just yet....
Quote from BrAiN DaNcE: lotsa frozen orb 7-10 points in cold mastery
I like to use frozen orb as my main though I do like to get Chilling Armor too then through heaps of points into cold mastery. :D
Quote from BrAiN DaNcE: Fire wall/fireball lots 20 in fire mastery - 5-10 points in hydra
I prefer Fire wall and like to get that up to around 10 then fire mastery too, though not as many points as cold mastery...
Quote from BrAiN DaNcE: 20 wamth... :)
sif any less!
Quote from BrAiN DaNcE: If you do want to go lightning I normaly use chain + static field
Static field + Nova also works... but not to well in the later stages of the game
not really a fan of the lighting skills I concentrate on Frozen Orb and Fire Wall as my main attack skills and get my masteries up also using Chilling Armor helps my defence.
Atm I am trying to remake Rain in Hardcore :D
Quote from BrAiN DaNcE: But anyways :) I know too much about this game :P
If (and that's a BIG if) it actually does get released before the weekend, do you want to get a MP game going - probably pick a character and start from scratch?
It's looking more and more like an expansion pack rather than a patch - can't wait.
Quote from Xaine: If (and that's a BIG if) it actually does get released before the weekend, do you want to get a MP game going - probably pick a character and start from scratch?
It's looking more and more like an expansion pack rather than a patch - can't wait. yeha i am in casue my hardcore character keeps dieing and i get cross so i aint made a new one yet
There is a rumor floating round that the reason the patch isnt out yet is because its very close to Finals time in the US, and Blizzard dont wanna ruin alot of peoples chances of finding time to study :P
Yes, that's right - FINALLY it is available for download - it's the beta of the 1.10 patch - the only limit at the moment is that you can't play on-line till it's final.
Is that going to concern us Diablo fans? SIF!!
Go to http://www.battle.net/diablo2exp and follow the download links.
so will u need to make a new character for the new patch of can u use ya old characters? ill be up for some D2 at evo :D
can someone tell me how big the patch is please cause i am in net cafe and yeah if its big ill tell someont to burn me a copy so ill grab itwhen i get home
WOOT WOOT. i have only started playing D2 again like last week. got mah lvl 72 assassin very well :). only upto hell and i hate hell :(. w00t fuck w00t if i may say dl patch now :D.
may just be me, but some changes have made my 76 lvl barb rather tame in comparison to what he once was. be very careful if you're thinking of running your HC characters around in the beta 1.10 if im not mistaken life and mana drain have been further nerfed in hell, and if your a frenzy barb I would like to hear any thoughts you have on changes that appear to have been made to attack speed whilst frenz'd. only thing positive i've noticed so far, aside from the obvious skill changes is the druid feral rage attack animation is much better than b4 ;)
to tell you the truth.... so far i dont like the new patch. they stuffed up flamm's paly. they stuffed my assasin..i do less weapon dmg. but more skill dmg. less attack speed.( and if anyone knows an assasin you need lots of attack speed) my advice is start another character for the patch. :(
I started a barb last night Level 5 already :P Cruisin through players 8 norm :twisted: I cant wait to see some of this new werewolf gear, its gonna be madness running around with my baba in werewolf mode :D
Quote from HeReTiC: to tell you the truth.... so far i dont like the new patch. they stuffed up flamm's paly. they stuffed my assasin..i do less weapon dmg. but more skill dmg. less attack speed.( and if anyone knows an assasin you need lots of attack speed) my advice is start another character for the patch. :(
I seriously hope they have made paladins better not worse, 1.09 ruined my hammerdin, and palys dont exactly excel vs cows compared to a sorc or zon... :?
has stuff settled down in the b.net relms? I stopped playing several months ago coz that dupe hack messed up the value of everything. Anyone know what the currency is now?
ended up starting up a new character at the Freedom lan on the weekend ... got it to lvl 22 then it died ... the new patch was cool ... though I did not find any thing cool ...
It took Blizz so long to debug the thing and some of the bugs that are still around are so obvious.
has anybody else noticed that this beta patch is infested with bugs?
So far I have noticed this: Assassin Synergy upgrades are not displayed Most locked chests can be opened without a key You can leap over some walls (as a barb) You can attack and be attacked through some walls
Anyways enough whining...
So far the beta patch has been pretty cool. I started a trapsin just today and I'm already up to Act 2... Synergies rock big time and my wake of fire owns the crap out of masses of mobs. Most of these bugs are fun to exploit... I wish there was some way a dedicated server for this could be run where we could all play TCP/IP over the net... D2 is just no fun on your own...
yea the asn can pick locks :) and there are heaps of bugs. just then my barb in act 4 couldnt use or pick up anything. everything was red. i jumped over walls. open locked chests without keys....but the main thing that worries me. is that in act 4. NOTHING and i mean nothing is dropped. so no money want soever is made. the inferno on the pit lords are way too much more dmg. and everything has way too much def. its so much harder :|
nah its glitchy as hell. and the monters have too much def. in act 5 after i killed diablo. i got a combat shirne. with the combat shrine a total of 7000ar in act 5 normal only got me hitting them 87% of the time. seems wrong to me. and the oblivian knights in the chaos santuary casted the slow shit on me....but my attack and walk speed double. i was like WICKED SHIT!
Don't forget, this is a beta - any and all bugs **should** be reported before the final release.
I would strongly suggest you don't play in Hardcore mode at first - I did this out of habit, and died in Act I in Normal!!
At the moment, I'm just playing to see what's been changed, and trying hard as hell to get some of the new Uniques (got two so far), and to experiment with the new Synergies (the bonuses you get in Skill from other skills).
I've made it through to Act V, dying twice so far. I'm itching to see some of those Unique Jewels and Runes.
There are also quite a few new Runewords in this patch - I'm sure that over the coming weeks there will be a site somewhere that lists them all.
I have been playing since friday night.... running round with my vamp-necro :P it looks so silly :P
yes there is a few bugs, but it is only the beta, if you find bugs... REPORT THEM!! :P
some silly bugs I have seen so far:
At level 6 my druids molten boulder claiming to do 900-1800 odd damage :) A sapphire that wouldn't move in the inventory, it was stuck in the same place :P
But anyways, the rumor was that it was gonna be harder to get xp, NOT SO!! the cow runs are heaps harder now and dont give as much xp, but, the xp given for just playing on hell diff is now so much more :). So in one weekends playing, I went from level 77 up to 81 :)
Corpse explosion is now a god-send. The monsters in hell and nightmare now have so many hp, once you get one down, the rest drop after a few CE's.
They have also added heaps of new pallet swaps for character models, for example, try wearing the rattlecage and see what you look like :P.
Skeletons are now excelent, at the start of a nightmare Baal run I can summon my full set, and they will all still be alive after Baal is dead. Infact I use them more then I use my revives, which is annoying, becuase I have way more points in revive then raise skelly.
The new monster spawns in act 5 are AWESOME!! the game is now so much more FUN!! altho there are some very scary spawns available. Once in the Throne, I got a spawn with poppers + Greater Mummys, the poppers charges, exploded next to my troops, and then were raised by the mummies, only to explode again :)
Lightning Enchancted Multi-shot Have FINALY been de-cheesed, they no longer have the 3 large lighnting bolts that KILL instantly :P YAY!! :)
Items found so far: 2x Imortal kings helmet, now comes with 2 sockets :) 2x tal-rashas belt 1x tal-rashas Death mask 1x Imortal Kings belt 1x Unique Templar Coat (UBER!!) 1x Raven frost (ring) +lots of normal uniqes :P
and the big one 1x Uniqe ogre axe(hell level bardiche) OMG! This Polearm has a max damage of 497, 50% chance to cast level 16 bone spear on attack, prevent monster heal, 30% increased attack speed, enhanced damage, and 2 sockets. This weapon is NASTY, my friends barb (the perfect help for my necro) is now doing about 1.5k to almost 5k damage with concentrate. This is without any auras or anything :P
So anyways, you guys found anything nifty or cool yet, Cant wait for evo to do some big runs in hell :)
I have some screenshots of bugs if you wanna see them
Leaping over walls Stamina doesnt fill up all the way ever Attacking through walls (love this bug, takes care of LE better than anything else I've ever seen :P) Countess smoke concentrating in the centre of the room
Me and leonami have been playing since saturday, I have a level 23 frenzy barb (not quite frenzy yet tho) and hes got a level 19 hybrid MA/trapsin.
His Wake of Fire doesnt show synergy bonuses, even though it gets the bonuses. We were fighting in the last room of Halls of the Dead in act 2 when he casts wake of fire, it pretty much obliterates everything in the room, we're like "no way thats 12-18 damage :D"
Speaking of runewords I've always thought that HelLo was the coolest 2 runes for any socketed stuff, they should definately make that a runeword :P
Here's a list of some of the new stuff in the patch.
New Rune Words: http://www.battle.net/diablo2exp/items/runewords.shtml
New Horadric Cube recipes: http://www.battle.net/diablo2exp/items/cube.shtml
New Uniques (including charms and Jewels - love those ones that have you casting level 49-52 stuff on levelup!) http://www.battle.net/diablo2exp/items/uniques.shtml
Rushing your character is very difficult now in this new patch - being school holidays, you should easily be able to get a Hardcore character up to Hell before the weekend.
not that easy in bali :P get back 2 days befor evo my charactor is a sorc all the dam creatures in act 3 have bloody cold res and some have fire res and i did mine up for cold and fire. but befor i stopped playing i did cows mediam about 200-400 times very boring but got some lvl ups so should have some skill points left
I will play it at evo. Can someone tell me if there a program to view the available games or do i just have to walk around and ask for people's ip address.
I should be playing HC nightmare for those who don't have the time to get to hell by the weekend (started a new character for the patch as my druid died)
Quote from morge: I should be playing HC nightmare for those who don't have the time to get to hell by the weekend (started a new character for the patch as my druid died)
well its not a new character but I should should have it up to nightmare by the weekend :D so make sure that you write it up on the white board that coco is bringing!! Wanna play D2!
Considering all the work you've put into that necro (still using the Trang-Oul complete set?), maybe you should break your own rule and back him up!
I've got the hang of what I need to do to keep my barb alive, so I've abandoned the normal character and started a HC barb - just got to think a bit differently to how I used to play in 1.09
Some tips for those starting new characters - Strangling gas potions. This especially helps with characters like Coldcrow and her stupid minions - once you get pummelled with arrows (and cold ones at that - her minions fire cold arrows as well!) you're history, but if you stand back and just lob heaps of Strangling gas potions at them, it makes quick work of them (they seem to be much more effective than in 1.09).
Concentrate is a must, too - I've never used that before, but after reading some other peoples' tips on 1.10, they all seemed to recommend Concentrate - I've used that on my normal Barb, and you can be completely surrounded by enemies, and not be interrupted pounding away.
Agreed, Braindance - but it's getting to LVL 20 Battle Orders that hurts in 1.10. I was lucky enough in softcore to get a Unique armour (can't remember which one off-hand) that had Cannot be frozen - I'm hoping to come across a cannot-be-frozen item with this HC barb, because it's an absolute godsend in keeping the character alive in those early stages.
Heh if your playing HC and you are finding yourself beat up and surrounded a fair bit THEN YOU ARE PLAYING IT THE WRONG WAY!!! :)
Be cautious, lead the monsters to a battlefield of YOUR choice Pick your fights wisely, do you REALLY have to kill that StoneSkin Multi Shot Lightning Enchanted Mob to get where you need to go? Higher resists are worth more than damage. You can buy mana potions now, use it, burn baby burn that mana.
Hope that helps.
Ive had to revert back to this style after several very close near death experiences with my bigger chars in areas they used to breeze through. :)
By the way LE/MS/SS isnt that hard anymore, LE/MS no longer throws off the bolts of ultimo rapeage.. :P
A quick amp damage to remove the immune to phys then send in "Barbarian Compaion" to take out his buddies, Re-curse to Lower resist (unles they have immune to fire) then corpse exp the lot of them
I backed up my characters prior to playing 1.1 as this is a BETA and there is no garantee that you will be able to play your characters in the final release of 1.1 if you die you could just delete you backup but this way you won't lose a character because bliz change too much between 1.1 beta and 1.1 Btw did anyone notice that players 8 no longer works
sif play hc... get in there and bash them :) have to agree with ya there, cause u dont gotta worry about dieing so you dont take little steps. I mean sure i havn't played the new patch but from what i've heard its hard so i will stick to softcore for a few lans then when im ready hc time :twisted: