I made this a few minutes ago on photoshop, starting with the original, addidng the camo, and then the other stuff...
It is particularly for ROT Clan but anyone can use it.
screeny below.
How to install: put the 'tobruk_705.rfa' file in Battlefield 1942\mods\DesertCombat\Archives\bf1942\levels folder.
In the root Battlefield 1942 Folder, Make a new folder called DCTextures, and a new folder in that called Tobruk. Put the AH64.dds file in Battlefield 1942/DCTextures/Tobruk/ folder.
I found a thread on this topic while searching google for info about the nvidia PS plugin, it has people listing how to do it in a number of different ways just try them till it works :). http://www.gamingforums.com/showthread.php?t=9727
Quote from smiddy: [quote:09374705b4="Jono"]Use a program called gmax (made by the dudes who made 3dsmax).
Its an excellent editor will pretty much do most "popular" fps games. Also model, skin, map(?).
Registration for a serial number may take a lil bit of time but well worth it when you get it.
Yes it is free.
http://www.discreet.com/products/gmax/
nope, you cant edit the actual model, unless you dont want to play on multiplayer servers... you can only edit the skin of the plane unluckily...[/quote:09374705b4]
Err did I say it was specifically for BF/DC ? No... I was referring to the program being able to do those things. Any gamer could use common sense and realise of course you cant modify the model for everyone to see. Let alone the BF engine able to accept the model (may have some restrictions which in this case seems the prob).
Quote from Wrathlon: Nice skin, a little bright tho.
BTW, Go The Jaggies LOL :lol:
How dare you insult my leet laptop :evil: . It took long enough for the map to load with all details up. Would take even longer with AA on :(. And the game was actually running smooth when it loaded.
Quote from Tachi (aka KILLER): Or AA makes the edges of things smooth and doesn't affect the textures at all. Don't know about the text thing but who cares its only text.
I wasn't talking about jaggies on the textures, I was meaning the ones on the rotors
Quote from smiddy: wrathlon, do you play BF?
if you did, youd know that aa screws up the edges of the text to make it unreadable. and blurs all the textures.
No i don't yet and I didn't know that, Thanx for info :)
Killer: It might look better if you chose a a really dark green (nearly black) and a mid ranged green (bit darker than your current choice) and maybe a browny colour too, then make them into big solid blotches in random patterns similar to the style on this drawing (you'll have to copy the link cos its gay geocities :)http://geocities.com/alvmaia/Mig/29ub/UKR3.gif.
Quote from smiddy: theres no real need for a new cockpit, the current one is more that fine. Quote from smiddy: yeh i thought it was the worse looking thing aswell... thats why i skinned it first!