As reported by MCV:
Most of you would probably agree when I say that everything in that list is unsurprising, except of course the presence of Mario Kart Wii - widely regarded as far worse than its predecessors. I guess that's simply testament to how well an established IP with some clever marketing dollars spent can leverage the sales of even poor sequels.
1. Mario Kart Wii - 8.94 million
2. Wii Fit - 8.31 million
3. GTA IV - 7.29 million
4. Smash Bros. Brawl - 6.32 million
5. Call of Duty: World At War - 5.89 million
And that's combined data from around the globe, with no region or platform bias.2. Wii Fit - 8.31 million
3. GTA IV - 7.29 million
4. Smash Bros. Brawl - 6.32 million
5. Call of Duty: World At War - 5.89 million
Most of you would probably agree when I say that everything in that list is unsurprising, except of course the presence of Mario Kart Wii - widely regarded as far worse than its predecessors. I guess that's simply testament to how well an established IP with some clever marketing dollars spent can leverage the sales of even poor sequels.
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