I have not attended a lan for nearly 10 months, not up to speed with all the changes.
Will there be a list of the ftp servers, I heard that it is the only way to share files at dga now due to bandwidth restraints. Makes life easier trying to get patches and shit.
Wiseman if you need help finding ftps to leech of or setting up a ftp client then speak to one of the DGA admins on the day. We will help you achieve your task or give you someone who can help you.
Quote from Ph3n0m3n0n: I can bring my AP if people want?
That'd be awesome Phen. Lemme know the details when you set it up dude :)
Burk, there should definitely be a broadcast (I imagine by way of the DGA intranet site or the forums which DVD has created) of all the ftp servers that people can access.
In regards to FTP before midnight... is it allowed? (I imagine there are situations where people may need those linux distros/windows service packs or game updates before Midnight so that they can participate in the timetable....)
Ahhh i knew it wouldnt be long before you piped up.
Anyways
I will be running a program to scan the network for windows file sharing and shared content especially keeping an eye out for large amounts off one machine etc etc. Those that the admins deem to be sharing to much via windows file sharing shall be asked to either unshare or reshare via an ftp server client setup, of which admins will be up to speed on to install and help setup for the person (freeware server/clients or 30 day trials)
Repeat offenders will be asked to leave, no refund.
Personnal FTP servers are encouraged to be limited to gaming updates on anonymous and username/password restrictred for other content during comps and normal LAN runnings. This doesnt meen Kurt that i want anyone to stop sharing on personnal servers, just repect the network play of others and be slightly forward thinking about it. For those with such username/password protected ftp servers, it will be up to individuals to ask for this information, or for those with a hard desire to share, there will be a list of servers and passwords on the intranet site.
Quote from Eater_Of_Souls: Ahhh i knew it wouldnt be long before you piped up.
Anyways
I will be running a program to scan the network for windows file sharing and shared content especially keeping an eye out for large amounts off one machine etc etc. Those that the admins deem to be sharing to much via windows file sharing shall be asked to either unshare or reshare via an ftp server client setup, of which admins will be up to speed on to install and help setup for the person (freeware server/clients or 30 day trials)
Repeat offenders will be asked to leave, no refund.
Personnal FTP servers are encouraged to be limited to gaming updates on anonymous and username/password restrictred for other content during comps and normal LAN runnings. This doesnt meen Kurt that i want anyone to stop sharing on personnal servers, just repect the network play of others and be slightly forward thinking about it. For those with such username/password protected ftp servers, it will be up to individuals to ask for this information, or for those with a hard desire to share, there will be a list of servers and passwords on the intranet site.
Awesome. That's the kind of answer I was looking for :)
Pornography is not to be displayed at any time during DGA events.
And a rule.. if u share porn please put a password on it so kids cant access it.. If found sharing porn. you will be asked nicey to password it.. After the 3 time.. well you get the drift
I will be running a program to scan the network for windows file sharing and shared content especially keeping an eye out for large amounts off one machine etc etc. et al.
I must have missed something. This is a packet switched network right? No hubs, not token ring? ie Computer A, B and C are connected to a single switch. Computer A and C leech from each other like monkeys on heat. Server B hosting a CS server is uneffected. Unless you're oversubscribing the backplane of the switch, in which case this is the least of your worries.
If machine C is trying to play in a comp. Then he/she should be responsible for unsharing their content.
Obviously when other switches and xovers are introduced you have a bottleneck... If this is the case then the core switches need to support meshing, or the servers need to be bonded. Yes I know it costs money. So maybe its something to work towards.
As for scanning to determine open shares, or sniff traffic (which won't work on a switched network anyway) you will probably do more damage than little Johnny leeching Mr Devo's pr0n collection. Any form of probe will generate unsolicited ARP traffic to all uncontactable IP's in the subnet - and worse, cause all machine's probed to have to deal with god knows how many SYN, ACK responses (a RST is rarely sent by probing software leaving the machine to maintain a large list of WAITING connections for every service that responded). Broadcast city!
Not meaning to be a dick, just offering some advice. Hope it helps!
Quote from Deus Ex: Hmmm.... I wonder if i bridged my 10/100, 10/100/1000 and 54mb wireless if i would get a bit more bandwidth.......
Search Google for "Bonding" or "Teaming" - but unless you're running a flavour of Linux you're probably out of luck. Windows does support it, but its very chipset specific. Linux does it at a kernel level, not via the drivers.
I don't understand everything you said there silent but Ido know that when someone has been sharing their files with windows file sharing on the same switch as myself and a lot of people are leaching off them then everyone on the switch gets lagged out in games. I'm happy to have windows file sharing removed.
It's probably a shitty switch or an issue with the backplane - Packets from machine A to machine B on the same switch should never be seen by machine C. That's the nature of the beast. Its not Windows file sharing thats causing the latency. Dodgy cabling, switch, beaconing network card.
I'm not saying you shouldn't switch off file sharing, knock yourselves out - but with careful planning gaming and leeching can co-exist quite happily, even on a SOHO network...