Edit: Theres alot of strife going around in this game now, GM's threatening to ban people for ganking in groups of "3" or more and have threatened to "Ban" a Guild. And everyone is saying one thing or another, and with all the shit going on in that game, makes me so glad I didn't get it so far hehe. Their having so many problems at the moment and theres alotta talk going around about the pvp in the game, alotta people are already hating it.
I'm not gonna get this game till atleast it sounds like its under control hehe.
Sounds as gay as any other mmorpg dilemma. Wanky bloody rpg ethics.
If the game lets you kill someone, even repetitively in a short amount of time, then you should f*cking be allowed to.
If it's "not right," then get the coders to f*cking fix it. Ie; player a can only attack/kill player b once every 30 minutes and vice versa, unless engaged in organised PvP. Problem solved.
The only thing they really frown upon, is graveyard camping. In this game, when you die, you res at the GY. Griefers stand at the GY and repeatedly kill people as they load.
Now, anyone killed in this way doesn't yield a pvp victory, so it's pure griefing. I think that's the only reason why the want to stop it.
As for the game having so many problems, it is months ahead of what WoW was at release.
wow so in that case, i dunno, maybe make the graveyard a combat free zone? although.. some games that hasn't been implemented too well in, like in CoH the Siren's Call PvP area has hospitals that you rez to, but if the villains have pushed in close, they can lock onto you while you're inside the hospital and teleport you back to where they are.
they made a buff for everyone zoning in and rezzing so you bascially cannot get hit or knocked down for the first few seconds while you load. unfortunately, its only while you load, and after it wares off you still have **** all health and no buffs up. so that was a band-aid on a tumour.
yeh the whole griefing thing has been taken to a new lvl in this game... im fine with getting killed and then having to walk the 900 million miles back to where i was...
but when u get some wanker 10 lvls above you standing on the graveyard waiting for u to res so he can kill u to do it again in 5 seconds it gets beyond a joke.
This is why I never rolled on a PvP server in WoW. Sure PvP can be fun, but sometimes I just want to play and not be spawn camped for hours and hours by a group of ****wits. My idea of fun is playing the game not running back to my body to be killed again.
oh christ i wouldn't fly my faction fitted nighthawk in anything less than 0.5, maybe 0.4. it's a pure mission runner. around 1-1.2bil worth of fittings.
when i can be bothered lurking in 0.0 i fly a drake.
Eve PvP is real risk. except for POS warfare which can be discribed as a planecrash with no inflight movie. (a couple of hours of bordom followed by 2mins of excitment before it all ends)