Deus Ex: Human Revolution review

64 public posts in this discussion.

Post 1

[Attachment 8438]By the time I could decrypt Deus Ex: Human Revolution on Steam I had already been salivating for many months. Developer diary reveals and pre-release reviews showcasing the gorgeous black and gold cities of the future, cyborg-like augmentation and arsenal upgrades had sent me into a sci-fi spin.

While only a temporary feeling, firing up the game for the first time would have had me regretting my purchase, if I didn't get it for the ludicrously low price of $27. Why? Well, the engine is unarguably lack-luster. From the last-gen graphics to something as seemingly simple as mouse sensitivity configuration, there was a profound sense of disappointment.

Kicking off the Human Revolution story-line amongst Detroit city I was dealt another heart-breaking blow; the horribly embarrassing dialogue, character casting and voice acting, that never really gets any better. It's "B-grade bad", and for a game aimed at being rich in story telling, it left a lot to be desired.

[Attachment 8330]Beyond Adam Jensen's infuriating fake husk - akin to Christian Bale's Batman - are cliche personalities and conversation tones that shift inappropriately, sometimes even awkwardly. It's the game's greatest detriment, continually snapping you out of the otherwise engrossing world with disappointing interactions.

You'll spend the first five hours or so in Detroit, every hour of which I was considering pulling the plug. Detroit itself feels scripted, static and tiny. Its composition was far from the awe-inspiring dystopian metropolis of the future I had expected. Stubborn persistence won the fight though, armed with the argument of needing to discover what so many shining reviews were talking about.

<div style="color:white; font-size:24px; float:right; width:250px; padding:20px;line-height:1.2;"><cufon2>"Diving from cover to cover as you shift in and out of cloak to avoid detection is tense and rewarding."</cufon2></div> To my delight it wasn't long before I found it, arriving in a futuristic China. I began to unlock some neat skills with the augmentation system; hacking improvements, the ability to leap walls, and even punch through them. Upgrading weapons to my liking was also a labor of love, as was being able to pick off targets from range with a laser sighted, silenced, armor piercing head-shot. Shanghai's environment was an improvement upon Detroit, too. The city still failed to deliver a sense of its enormous scale, but unlike Detroit, cramped and cluttered was fitting.

The stealthy first-person gameplay style was proving to be impressive, instilling stress and great satisfaction. Diving from cover to cover as you shift in and out of cloak to avoid detection is tense and rewarding. There's a guilty, devious gratification derived from looking through a wall to spot an enemy on the other side, right before punching through it and snapping his neck. Perhaps the only more enjoyed scenario I found myself in was sneaking through a complex undetected, hacking a security terminal, and turning turrets and robots on unsuspecting enemies.

You don't have to be stealthy, though. There is a thorough number of ways to approach any situation, and indeed the game as a whole. Run-and-gun or ninja-like, exploratory or to the point. Personally I played through it as if I were Sam Fisher, with some neat twists such as hacking a defense turret, then using my augmented strength to carry it room to room, obliterating surprised guards.

[Attachment 8332]If big weapon action is your preference, there's plenty of monstrously devastating options available; laser rifles and rocket launchers included. If you're the type that will try to gain access to every floor and every room, you'll encounter a slew of hidden goodies and entertaining pop-culture references. My favourite being talk of the 80's cult classic cyborg-cop movie, Robocop, in Murphy's office at the Detroit precinct.

With the sheer fun of actually playing the game suppressing any previously acknowledged shortcomings, I had quite quickly forgotten about the engine, voice acting and story. And that's a good thing, because if you were hanging on for a brilliantly orchestrated conclusion, you might not find it. Personally I thought all of the endings, after twenty or more hours of play, are equally dissatisfactory. The saving grace of Deus Ex: Human Revolution is the gameplay and the involvement of elements that make that gameplay so open-ended.

<div class="score-area"><img class="score-image" style="border:none;" src="http://img.gamers-underground.com/gu-style/review-pc-9.png"><div class="score-blurb">The gameplay isn't just the saving grace of the game, it's the hero of the game. The combination of what actually works in DXHR lead to an inspired, memorable experience. With improvements in production, most importantly the character writing and voice acting, it could have been a perfect-score title. Despite missing that mark, it must be played.</div></div>

Post 2

Quote from ;:

"A documentary commissioned by Eidos Montreal explores the possibilities of cyborg technology found in Deus Ex: Human Revolution, comparing it to technology found today. The 12-minute film is narrated by filmmaker Rob 'Eyeborg' Spence, known for his glowing prosthetic eye that connects to an electronic receiver, and follows him around the world as he meets with leaders in biotechnology and with people who have bionic prosthetics — all the while comparing the technology to what's found in Deus Ex."

Post 3

hmmm, I'm dissapointed that I missed out on the $27 version, not sure I want to fork out $69 for it.

Post 4

It's still about $35 at Green Man Gaming with their latest voucher code.

Post 5

Someone gave me a copy today that they got from an AMD promotion.

Thanks very muchly.

Post 6

Score.

Post 7

24 hours for me, thoroughly enjoyed - had no issues with any of the endings other than that it HAD to end.

2 points worth noting:

If you dont want to hurt civilians, be careful with the reflexes aug
[Attachment 8333]

and the Typhoon is fun
[Attachment 8334]

Post 8

The problem with the endings are that they're just video clips with philosophic dribble - it's a lazy approach and it delivers an anti-climax.

I expected something tangible and substantial, an interactive piece or at least in-game cut scene showing the consequence of your choice.

I'm now playing through on hardest difficulty with the aim to not kill a single person or set off a single alarm.

Post 9

[hide=spoiler]but a montage really was the only way to tell those, creating those with in-game resources would've been insane and making them interactive? What would you have interacted with? they would've been blasted for a linear ending if they had to rely on the player to work their way through something they could no-longer affect after slapping down Zhao - particularly given Jensen's involvement ended at the press of a button.

In the end I found it elegant that one man could undo/shore up/sidestep everything the Illuminati - a gigantic global conspiracy - had worked towards by the simple expedient of a button press. The montages didn't need to be there, they could've left that to the imagination, but this game draws heavily from film noir, and that's how that shit rolls ;P [/hide]

Post 10

I haven't finished it yet but im close, and im with Aegis on this one, i don't have any major gripes with the game, the voice acting is bad but in such a good way.
it makes it play like a B movie, and i love my B movies.

Adams gruff (Christian Bail's Batman) like voice actually makes it more engaging, i personally think that it adds a level of personality to his character that fits the style of play im employing, sneaky but a prick.

LOL @ aegis, that screen where you used the typhoon, i used a frag at that very spot and took out just as many in 1 hit, best bottle neck in the game IMO.

*havent read the spoiler section above so cant agree or disagree with anything there**

Post 11

Ooo; "Human Revolution - Special message incoming / be ready / 2200 GMT 29 Aug"

[Attachment 8335]

Post 12

hmmm... wonder what that means...

Post 13

lol dang i choice same choice desided to sneak in take it all got spotted havnt killed any cops yet thou all non-lealth takedowns.. lol next play thru thou... time to die every1! mahaha evil laugh

Post 14

With 18hrs on the clock and getting frustrated with one of the final levels (electrified floors anyone); I'm having a break (and a sleep) :p.

Post 15

haha you really want the dermal upgrade that makes you immune to EMP and electricity, lenko :)

or try and stealth through it? maybe it wont see you =)

Post 16

Definitely get the dermal upgrade that makes you immune to electricity - those last few levels and last boss fight would have been so very painful if I didn't have it.

Post 17

i liked that boss fight, and his "oh shit!" moment directly preceeding it :D

Post 18

If its the boss fight with the chick... open up the cabinets, one should contain a few mines. I stayed in the outter circle, just drop a mine and wait for her to run into it, each time she does just light her up.

If its an electric pathway, just grab a box and do some HL2 puzzle solving.

Post 19

In regards to the graphics, I find it's much of a muchness these days. Games could be 8-bit graphics but just as damn well long as they're fun and engaging to play, then at least they're putting their efforts in the right places.

Post 20

Quote from rec;399874:
last boss fight would have been so very painful if I didn't have it.''

Its that one :(

Post 21

Quote from Jay;399883:
In regards to the graphics, I find it's much of a muchness these days. Games could be 8-bit graphics but just as damn well long as they're fun and engaging to play, then at least they're putting their efforts in the right places.

I'd prefer 8 bit graphics if they could make them work properly :P

Post 22

Quote from ;:

[Video: http://www.youtube.com/watch?v=whtNHRYJnrU]

Post 23

lol wtf rec

Post 24

LOL rec - that's gold right there.

I've been giving this game a bit of a bagging to people I've talked to about it. Then it dawned on me that I'm currently on my 2nd play through (hard-mode + pacifist); and have 27hrs logged in game. Guess I got my monies worth out of this title :p

Post 25

srsly lenko, it's geography, gtfo of that country now man ;P

and lol awesome, rec

Post 26

Lol.

[Video: http://www.youtube.com/watch?v=Y414Q7vVgYU]

Post 27

You just made my night, Cyphix.

Post 28

Worth it for the guy in the poison gas beating on the glass.

Post 29

Quote from Milenko;399900:
LOL rec - that's gold right there.

I've been giving this game a bit of a bagging to people I've talked to about it. Then it dawned on me that I'm currently on my 2nd play through (hard-mode + pacifist); and have 27hrs logged in game. Guess I got my monies worth out of this title :p

lol I'm upto 30 hours and still on my first play through, I've hacked every door,pc, safe and anything I can find, also stolen everything not nailed down.

both those clips are fucken gold, busted myself laughing at the safety dance in front of the gas chamber lol.

Post 30

Quote from Ratty;399923:
I've hacked every door,pc, safe and anything I can find, also stolen everything not nailed down..

same ..so much lootz!!
i also k.o. punched a side quest lady after i finished the whole side mission and was returning to her with the goods.. opps'e'doodle.. damn 'Q' and 'E' button mix up... *look around* *loot body* 5k credits..woot! *leave area*

Post 31

Speaking of K.O Punching :P

[Video: http://www.youtube.com/watch?v=XrQJ7GVBq-k]

Post 32

I finished this Wednesday arvo, gotta say i rather enjoyed the ending clips, i think it ended the game on a nice thought provoking note, the ethical vs morality debate is rifled through the game so i think it made sense to have the endings the way they did.

mind you the 4th option ending should have had a cut scene IMO.

On another Note... fuck me hard mode hard or what!!!!?

think i only have like 5 achievements to get before its 100% achievements completed :D

Post 33

I thought the end movies were stupid.

Also I thought most of the morality discussion during the game was stupid. "Oh hey, sucks to be alive hey, man I bet you're pissed they made you out of that robot junk instead of just letting you die".

Also for the achievements, check the global achievement list, theres a bunch of hidden ones that don't show up in the list until you get them.

Post 34

Quote from Harbinger;399986:
I thought the end movies were stupid.

Also I thought most of the morality discussion during the game was stupid. "Oh hey, sucks to be alive hey, man I bet you're pissed they made you out of that robot junk instead of just letting you die".

Also for the achievements, check the global achievement list, theres a bunch of hidden ones that don't show up in the list until you get them.

Dunno i just got drawn in by the morality debate, made the story more intriguing, i read all the books, emails and explored all the topics, was almost like reading a SCI FI book while actually living it, maybe thats just me tho.

yeah i have all but 3 of the secret achievements, and i know where to get them since i was being sneaky last game i missed certain places to converse. (Taggert and Sandival)

Post 35

yeah ending 4 should've had a proper cut scene - the others were fine though. And I agree that the morality debate was dealt with in too much of a black and white fashion - it really should've had shades of grey as well, but maybe they couldn't fit that into the confines of the game with everything else they were trying to achieve. Mind you, the people that made those comments to Jensen, I could see them as the sort denying medicine to a sick kid on religious grounds, so maybe it wasn't such a stretch after all.

Post 36

Quote from Harbinger;399986:

Also for the achievements, check the global achievement list, theres a bunch of hidden ones that don't show up in the list until you get them.

Pretty sure they're XBL achievements, which is why they dont appear on STEAM (even though they are still obtainable).

Post 37

I think they're intentionally hidden, they seem to be fairly random action achievements.

Shooting hoops with the basketball, getting a bomb code right by guessing, Killing the old man with morphine.

They show up in steam once you achieve them, but they don't show up in the unobtained list if you haven't.

Post 38

Totally agree about the endings and the moral/philosophical babble throughout the game. Thankfully the gameplay was awesome.

Post 39

Quote from Harbinger;399991:
I think they're intentionally hidden, they seem to be fairly random action achievements.

Shooting hoops with the basketball, getting a bomb code right by guessing, Killing the old man with morphine.

They show up in steam once you achieve them, but they don't show up in the unobtained list if you haven't.

Full list of XBL achievements (including the sekret ones) - assuming they're the same on STEAM.

Xbox360Achievements.org - Deus Ex: Human Revolution Achievements

Post 40

Cheers for that list, made me notice that theres an achievement for sitting through the credits, and theres an iron-man-esque scene at the end.

Which not many people have watched according to their achievements

Post 41

Quote from Harbinger;399997:
Cheers for that list, made me notice that theres an achievement for sitting through the credits, and theres an iron-man-esque scene at the end.

Which not many people have watched according to their achievements
yeah I got that one by accident, finished the game walked off took a piss, grabbed some food come back as the cut scene was starting.... Bonus lol
didn't realise till that scene that this was a prequel lol

Post 42

Three Panel Soul on what we *all* did: [Image: http://threepanelsoul.com/comics/2011-09-07-207.jpg]

oh and Jay was super pumped with VGCats' effort ;P
[Image: http://www.vgcats.com/comics/images/110906.jpg]

Post 43

RossManX found this...

Post 44

Hah that's cool. :D

Post 45

LOL at the VG cats one, man thats exactly how i felt the first time he did that :D

Post 46

i hear alex murphy is hanging around the police station somewhere

Post 47

Just got my 100% achievement, now just for some DLC

Post 48

<embed src="http://cdn2.themis-media.com/media/global/movies/player/flowplayer.commercial-3.2.7.swf" flashvars="config=http://www.themis-media.com/videos/config/4137-fa60dd863f4f56fb97db9daa9407cf54.js%3Fplayer_version%3D2.5%26embed%3D1" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="650" height="391" wmode="opaque">
The Escapist : Zero Punctuation : Deus Ex: Human Revolution

Seems to have pretty much the same opinion as me about the end, except it words that convey actual meanings.

Post 49

Awesome ZP review. Awesome.

Post 50

Quote from ;:

Rage, rage, rage. Rec should die in a fire. And like... go back to playing NBA 2012. :P In all seriousness though, I don't know why you guys all hating on the voice acting. By RPG standards, the voice acting is right up there. Not to Mass Effect levels, but way beyond Dragon Age levels. RPG voice acting is hard, because of how much they need to do (and they often have to get people to do multiple voices, which leads to 'cartoonish' voices on some characters... would just be too expensive otherwise.) I am not finished yet, but I am loving this game. It is now my #4 RPG behind ME2, ME, and KOTOR. Such a great stealth game as well.

Post 51

^ i take it your a bioware fan?

Edit: I should have used quote feature, how silly of me.

Post 52

Pretty sure RPG fan and Bioware fan are synonymous. At least, what ever sub-genre of RPG games like ME & KOTOR fall in to. Action RPG?

Not to mention Neverwinter and Baldur's Gate.

Though many of their other games can DIAF.

Post 53

Quote from Lex;400860:
I don't know why you guys all hating on the voice acting. By RPG standards, the voice acting is right up there. Not to Mass Effect levels, but way beyond Dragon Age levels.

It was bad because Adam's voice had too much Batman (Bale); and the voices rarely suited the context of the conversation or story. Having a character with a chipper inflection during a moment of dark realization doesn't gel well when you're trying to immerse the listener in the dialogue.

That said, Mass Effect (1&2) has set such a high standard for me personally, that anything else will seem sub-par.

Post 54

I don't disagree about the inappropriate tone of conversation... my point was that is pretty normal in action RPGs.

Dragon Age 2 was absolutely terrible at it. Even Mass Effect 1 & 2 suffered from it.

I actually have found Deus Ex plays it pretty well for the most part, but then again all that means is I am making choices that the voice actors envisioned when voicing the parts.

Probably my biggest frustration with the voice acting is that there are parts where they got lazy and reuse the same clip two or three times in a conversation... that is pretty bad. Though it is rare.

I disagree with you guys on Adam's voice though... I think it is awesome. If I could pull it off, I would totally talk like that all the time. Would freak telemarketers out for sure.

Post 55

yeah, Adam's voice was awesomely apropriate i think. it didn't sound anything like a put-on voice. Lenko, you would've thought my grandad was Batman because he had a similar husky voice to Jensen :P

Post 56

Quote from Lex;400903:

I disagree with you guys on Adam's voice though... I think it is awesome. If I could pull it off, I would totally talk like that all the time. Would freak telemarketers out for sure.

Dont forget to wear sunglasses and a trench coat around.

Post 57

Quote from nroug7;400907:
Dont forget to wear sunglasses and a trench coat around.

Waaaaay ahead of you. *Shink*

Post 58

You know what voice would be better though? The voice from movie trailers. That voice is bad ass :P

Post 59

but would sound weird coming out of that character :P

Post 60

i dont understand it... i personally hated the voice acting from both dragon age and that other horrible space RPG.
Deus EX hit it right on the head for the most part.

started my 3rd play through last night, only 2 achievements left :D

Post 61

Quote from Milenko;400913:
You know what voice would be better though? The voice from movie trailers. That voice is bad ass :P
[Video: http://www.youtube.com/watch?v=kz2uLkcTKms&feature=related]

Post 62

So yeah... I got to Hong Kong.

Starting to see where you guys are coming from with regards to voice acting.

It is like they ran out of money, so the programmers (who are apparently all white guys whose only exposure to asians is through racial sterotypes) had to voice it themselves.

Post 63

also the black female scientist you meet later - i was dead certain she was going to break out a "DAAAIM gurl!"

Post 64

Quote from ;:

this reviewer is trying way too hard to prove that he's an idiot.