Priest, mage, warrior talant help

48 public posts in this discussion.

Post 1

hey all.

well with priest i know shadow priest is better for pvp and holy good for groups but in over all general does anyone have any suggestions on the best way to go for the long run??

mage and warrior well the same question, which talants are the best to go towards for over all general use eg. pvp, groups, raids

all opnions welcome and suggestions will be much loved :D

oh and also how do u change your talants around? ive been told it costs alot but no one has ever actually told me how?

thanx

Bones (Tony)

Post 2

Talk to a class trainer for respec. I played a priest til 52 and had a few good mates IRL who played 60 and got full sets. Basically (imo), the best build for pvp: 31 shad, 20 disc, and for group/raid: 31 disc, 20 holy.

For mage I have only played one to 30ish but basically there is no 'best' build for pvp. Theres the fire/arc build which is traditional nukey type build, theres the arc/fire which is the same thing but trades good firepower all the time for awesome firepower sometimes and weaker firepower sometimes. Suits some people's gameplay. Then you have the frost/arc which while lacks in damage, it makes up for it in crowd control. Suits other people's gameplay. I preferred fire/arc - it's simple and effective. Unless your doing some serious guild pvp with set strats I'd go that route myself and then experiment from there to see what you like. But remember to do pretty much all raids at lvl 60 you have to be frost/arc.

For warriors I'm fairly clueless, though I was under the impression that for pvp you go fury/arms with an arcanite reaper or better 2h sword, and for raid you go prot spec? I'm sure someone here will know more about it than me.

For the exact builds with skill choices have a look on the wow forums or if you need more help just ask.

Post 3

my priest is currently 52, and let me tell you this: you in no way need any holy talents right now, and its debatable that you need them end game.

my current talenc spec is 33 shadow/10 disc. i'll probably go 34 shadow next level (take it to 3 in shadow reach).

Post 4

Well for most raids priests were expected to have 31 disc for divine spirit or whatever its called, but i havent played for a patch or two, have things changed that much? For MC raids healers really need to have some holy because those boss fights last forever and the healing needs to be really mana efficient. But yeah, if your not doing MC you could probably get away with no holy, disc is a must imo though.

Post 5

Bigger damage equals more fun...take the talent trees that give better offensive power. Shadow for priests, arms for warriors, fire/disc for mages.

I found with mages that ice might be okay, but it required a more complicated play style than I was used to. I found that if someone wanted to get up close in pvp, it was hard to keep them away no matter what class they were, especially considering free actions and all the other equipment that helps avoid snares etc.

Post 6

Quote from uber tard:
Well for most raids priests were expected to have 31 disc for divine spirit or whatever its called, but i havent played for a patch or two, have things changed that much? For MC raids healers really need to have some holy because those boss fights last forever and the healing needs to be really mana efficient. But yeah, if your not doing MC you could probably get away with no holy, disc is a must imo though.

i seriously doubt most people would know what your talent spec is unless you took a screenshot and showed them, or ran around in shadowform. as far as efficiency goes, haven't been to MC yet (only 52), but can solo heal a group of low 50's through a maraudon princess fight, and thats pretty damn hectic.

its interesting to note, that at level 50, i won battlegrounds for four days straight. not just coming out on the winning team, but dominating the scoreboard.

Post 7

thanx alot guys for the info.

with priest do yous know what the shadow//discipliene build is like? or like what was said shadow//holy be just as good?

or what about shadow/hoy/dis? or would that unable u to get high in the talant tree?

Post 8

shadow/holy isn't worth it imo.

the big thing you want initially out of the shadow tree is five points in spirit tap, makes the initial solo grind SO much easier. later on you'll respec away from that, if you really want to go all out pvp.

that's pretty much what it comes down to - if you want to go pvp, you go shadow/disc. if you want to be nothing but an instance whore, you go disc/holy. if you're a masochist, you go holy/disc.

Post 9

Ok I got to ask you paladin...what the hell do you do against rogues??

Ill give you a bit of a background first. I have mainly played on Blackrock until recently, getting warrior, mage, warlock classes to mid 40's. My mage got caned say, 90% of the time, my warrior 60% of the time, and my warlock about 30% of the time (would have been 100% without seduce, I am sure)

I have had a look on the wow forums for some strats against them, but there very little that looks at 'real situations' By this I mean with the rogue starting out with a 800+ point backstab, followed by a stun. Generally I can escape this, but i start at a disadvantage and generally find it hard to get back up.

Any ideas?

Post 10

Quote from uber tard:
For mage I have only played one to 30ish but basically there is no 'best' build for pvp.

That's a bit of bullcrap. When i started playing my mage I didn't quite understand the best path to go with so I sorta spread out my talent points which was good because I got to see which ones I liked. Then when I got to level 60 i respect for pvp of which I went basically fire with a bit of arcade (mainly to get the evocate and clear casting). With fire i got things like Blast Wave, improved fire sheild and increased the distance of my fire spells (great for pvp). Thing I didn't spec in is when taking dmg I don't get interupted which really is a must for fighting mobs. I also spec in the fire 100% chance of critical strike, which is awesome to have. I usually activate that run into a bunch of horde Blast Wave for about 800-900 dmg each + dots which is further dmg, then blink back.

I suggest just stuffing around see what you like best.

Post 11

Quote from lurker:
Ok I got to ask you paladin...what the hell do you do against rogues??

Ill give you a bit of a background first. I have mainly played on Blackrock until recently, getting warrior, mage, warlock classes to mid 40's. My mage got caned say, 90% of the time, my warrior 60% of the time, and my warlock about 30% of the time (would have been 100% without seduce, I am sure)

I have had a look on the wow forums for some strats against them, but there very little that looks at 'real situations' By this I mean with the rogue starting out with a 800+ point backstab, followed by a stun. Generally I can escape this, but i start at a disadvantage and generally find it hard to get back up.

Any ideas?

scenario one: the ambush rogue.

level 60 rogue opens with 1500 crit ambush, i spam psychic scream hoping to get it off before he gets another crit hit or two in. (im level 52, i have about 2300 hp buffed). if i get the fear off, run in the opposite direction, shield, renew, pot, sw:p, by now he's either still feared, or trinketed out of it. if he's still feared, turn and mind blast, mind flay, he's at least half dead by now, and will probably be trying to run away. if you're undead, throw up devouring plague as well. if he's back coming for you, keep running, throw up dp if undead, and vampiric embrace (it all helps) if you can keep that up for 15 seconds, you get your second shield, and then its game over rogue, turn and nuke the shit out of him. does it always work? no. but you stand a fairly good chance against ambush rogues, and you should always win against same level ambush rogues.

scenario two, the stunlock rogue:

he opens with cheap shot, and gets off a sinister strike or two. you've got a couple of options if you have the trinket, you could either break the stun and fear right now, and repeat from above, or you can sit through the cheap shot. he'll probably follow up with a gouge, and then either a cold blood eviscerate (another 1500 point attack), or kidney shot. if he eviscs, you'll wish you broke the stun and feared early, if he kidney shots, you win. break stun there and continue from scenario one.

its never a guaranteed win against a rogue who gets the first move, which is why you should always kill every rogue you see, because its a 95% guarantee if YOU get the first attack in.

the advent of the trinket makes it a lot harder than it was, but fortunately, there are lots of stupid players. i got jumped by a 60 druid last night, and beat him with half mana and full health left. that's a fight i should NEVER have won, but like i said, some players are stupid.

Post 12

Its pretty much whoever thinks the quickest will win then. For the majority of pvp I found the same thing, most players get confused when you actually fight back effectively after getting jumped, and will lose the fight as they dont know what to do after those first few openers. But because rogues always start with the upper hand they are a bit more persistent. Always been hard fights for me no matter what class I was playing.

Post 13

quickest way to beat a rogue is to be a warrior and turn retaliation on :P

Post 14

Quote from w00p:
I suggest just stuffing around see what you like best.

That's what I've been doing.... So far i've been putting talents into ice - improved blizzard for instance which is great atm - and Arcane for Arcane Subtlety - great for pulling enemies.

Worked great against a 29 Undead Warrior... who obviously had nfi (I was lvl 20 at the time)...

Post 15

Quote from paladin:
quickest way to beat a rogue is to be a warrior and turn retaliation on :P

Its an awesome talent, but you would be surprised at how many rogues stop attacking once they start taking that sort of damage...in the 30's it absolutely owns them, but by mid 40's most are wising up to it. End game I assume it would be useful still, but most warriors have other damage dealing capabilities like mortal strike as well.

Best warrior talent imo is improved overpower. double damage for double the fun!!

Post 16

MC boss fights can go up for atleast 10mins. The Golofag fight is very mana intesive. We had priests using upto 3 major mana pots aswell as being inveratied by our druid's. Also we were rotating healers. So yeah being in MC boss fights it's best to conserve your mana.

Post 17

As a rogue I've managed to take down a few warriors but damn it's like cracking a nut over your nuts.

Post 18

Quote from Jay:
As a rogue I've managed to take down a few warriors but damn it's like cracking a nut over your nuts.

Ok so spill the beans then...are warriors the hardest class for you.? Does a certain class wipe the floor with you or is it highly dependent on player skill. If you could give me a summary of what makes up a typical fight for you like paladin did above, it would be much appreciated. Im trying to get a handle on you guys, I need an advantage cos my pvp skills arent real good. (over my entire wow playtime im probly 60/40 wins/losses, maybe 50/50 if you consider the priest I got to 39 who was my first character and lost virtually every fight i had)

Post 19

pala, see evil's post.

also woop, i said that there are different pvp builds that suit different people. What's 'best' for you may not be best for someone else. That's all I was saying. it's pretty much agreed that there isnt a single best build for pvp rather there are a couple that suit different styles of gameplay.

edit: also pala, did you read my post? i said that for raids people want you to have 31 disc for the ultimate, divine spirit. if you cant cast that then people generally won't take you unless they can't find someone else. For MC you have to be disc/holy. lesser raids you can get away with it mostly but MC/onyx/ubrs(to some degree) you must be holy/disc. mana efficiency comes into play so much. they have to rotate healers or use complex healing systems even when the priests are disc/holy. without disc/holy priests the raid fails. I've done mara too, mara boss seems like it takes ages cause its 1231897 times harder than anything you've found yet, but its got nothing on epic raid bosses.

Post 20

Quote from lurker:
Ok so spill the beans then...are warriors the hardest class for you.? Does a certain class wipe the floor with you or is it highly dependent on player skill. If you could give me a summary of what makes up a typical fight for you like paladin did above, it would be much appreciated. Im trying to get a handle on you guys, I need an advantage cos my pvp skills arent real good. (over my entire wow playtime im probly 60/40 wins/losses, maybe 50/50 if you consider the priest I got to 39 who was my first character and lost virtually every fight i had)

Worst fight for me a lvl 42 NE Rogue is against anyone who has fear spell :( as I dont have the item that removes the effect yet, so I dont know what it will be like after I get the item but atm I have never lost 1v1 pvp against people who dont have fear spell. PvP is mostly about player skills like some people have said, if you suck at pvp its not going to make any diff what class you are your going to get owned :D .

Best thing is to get out there and start harrassing the horde and get your pvp skills up ;)

Post 21

Quote from lurker:
Ok so spill the beans then...are warriors the hardest class for you.? Does a certain class wipe the floor with you or is it highly dependent on player skill. If you could give me a summary of what makes up a typical fight for you like paladin did above, it would be much appreciated. Im trying to get a handle on you guys, I need an advantage cos my pvp skills arent real good. (over my entire wow playtime im probly 60/40 wins/losses, maybe 50/50 if you consider the priest I got to 39 who was my first character and lost virtually every fight i had)

I have no problem with War's unless they have a arc reaper then I have to think about what I'm doing.

Divine Sprit is a usless spell. Infact the Spirt stat it's self is useless.

Post 22

all the mc guilds on frostwolf use it :O

Post 23

As a Hunter, I just lay a trap and wait, if he wants me he has to come get me, I throw up a flare after that, and ass oon as I can see him throw up a hunters mark, bare in mind my trap is keeping him at range, I then proceed to get range, concussion shot, serpent sting, arcane shot, muyltishot, by which time he should be half dead and concussion shot ready to go again, get close, scatter shot, get range, concussion shot, goodbye, I win.

Post 24

Free action pot. I win.

Post 25

what lvl is MC ?

lol i thought i played wow to much gees you people are preety knowl it all when it comes to wow :P and well preety much most games :D

Post 26

60 for mc :)

Post 27

lol well that sux :P

yous know any good instances for lvl 50ish warrior and priest?

and once i get high enough anyone from here wanna do a scolo (or what ever its called if yous get me what lvl is that) or MC run? to show me through it? or would i be better off just looking for people around IF

Post 28

at 50 you should be doing maraudon (lots of good caster items) and in a few levels the sunken temple (good caster legs not sure about rest).

Post 29

where and when do u get arc reaper axe and and like really good armor sets, armor pieces weapons and that? is it all lvl 60 or does it start getting better stuff when? like as in drops or quest rewards, instancesect

Post 30

Quote from Sigh:
where and when do u get arc reaper axe and and like really good armor sets, armor pieces weapons and that? is it all lvl 60 or does it start getting better stuff when? like as in drops or quest rewards, instancesect

Arc reaper and champion are player made items only and you can expect to pay hundreds of gold for them, because for a Mortal Strike warrior, they cane anyone and anything.

Quote from paladin:
quickest way to beat a rogue is to be a warrior and turn retaliation on :P

Once every half hour :P

Post 31

Quote from Sigh:
lol well that sux :P

yous know any good instances for lvl 50ish warrior and priest?

and once i get high enough anyone from here wanna do a scolo (or what ever its called if yous get me what lvl is that) or MC run? to show me through it? or would i be better off just looking for people around IF

get a group of five, a 50 warrior & priest is a great way to begin a group, especially if you're both good at your job.

maraudon (boss fights are hard, rotgrip hurts like hell but dies reasonably quickly, princess hurts like hell, takes forever to kill, and is easy to pull aggro on, expect to lose party members, i forget the other boss, but he was a chump)

sunken temple, haven't done much of it yet, just one of the boss fights, its been a cakewalk every time i've gone through there.

zul'farrak is also a good one, has great caster drops, and is a ton of fun, the hundred trolls bit is awesome.

alternatively, ask an innkeeper about dungeons.

now if you're really bored and you're a level 50 priest, grab a high level (58+) frost mage, and go help him aoe farm in western plaguelands. tons of xp. tons of loot. tons of cash.

Post 32

Quote from Sigh:
where and when do u get arc reaper axe and and like really good armor sets, armor pieces weapons and that? is it all lvl 60 or does it start getting better stuff when? like as in drops or quest rewards, instancesect

You get the Arc Reaper plans off a rare mob spawn in LBRS and don't expect to get it the 1st time he spawns. Toke us weeks of reseting the intstance for him to spawn and drop it.

Post 33

once u get the plans do u just go to like IF blacksmithing area? or do u have to have blacksmithing doen high?

Post 34

its basically the best weapon in the game, it takes a crapload of effort to get the plans, it takes a crapload of effort to get the parts. yes you need high blacksmithing. 300 comes to mind.

Post 35

You need to be Master Axesmith aswell.

Post 36

kool, thanx for ya help :)

Post 37

does anyone have or ever used the 2H axe Spinal Reaper?
http://www.thottbot.com/?i=38057

Post 38

Arc Reaper is best player made Axe for warriors, full stop.
But there are better ones out there which are mob drops as well (Most are epics however).

Im going Hammersmith and im already collecting ingredients for my Hammer of the Titans :)
im 296 Blacksmithing, and i have the plans already \o/

Post 39

Apart from the epic quest reward, what would be the best lvl 60 option for hunter melee weapon? I mean best obtainable weapon, (i.e. not mc/onyx drop).

Post 40

Not sure to be honest, i've never had a high level Hunter to bother looking for.
Anything with High DPS, and +agi, +int and +stam is good for hunters.

MC/Onyxia drops are certainly obtainable, all you need to do is find a guild who actually raids those instances. Hell, i could have got Lawbringer legplates in the first raid i went on, in MC. None of the pallys wanted them, caus they all had them :P

But the way our guild works, is we use auction points and i didnt want to waste any on paladin epic. So it got DE'd (or randomd for cash, cant remember).

Post 41

Dual Wielding Dawns Edge.

Post 42

As a hunter, you want Agility and Stamina primarily. Agility increases dodge, ranged and melee attack power and crit rate. High end there isnt a whole lot of stuff with Agility stats, most stuff trades off for +crit% and high stamina, so while you do lose a bit of dodge, and attack power, you more than make up for it in the amount of crits you do. That said, the L60 Hunter Epic quest gives you a 15% speed increas quiver, and a bow that transforms into a staff. Specs Below:
http://www.thottbot.com/?i=37470
http://www.thottbot.com/?i=37737
http://www.thottbot.com/?i=37747

Post 43

Yeah, I've seen that wrath. Sexy as! Anyone know anyone who's attempted that quest? Evil I'm looking at you :P cause when you kill the 4 leet demons you have to be "alone" but does that include your pet or not?

Post 44

I'm a Rogue.

Post 45

No you cant use your pet, you must kill him single handedly, however your success rate at feigning with them is supposed to be almost guaranteed and each of them has an uber weakness that you need to exploit, however its still by no means easy and will require a slightly above average hunter to do it.

On a side note. I saw first hand why people dont like hunters or their pets, I had myself, my mate and soime random guy doing a quest, all hunters, this random guy would melee EVERYTHING, even though he was getting his arse kicked, and would send his pet after something, but not take it off and shoot when it ran, . When I told him to get back from a large group and control his pet, hes goes "My bird pwns, better than your shitty bear"....ARGH n00b's, god damn they piss me off.

Post 46

Gonna solo Azuregos are we?

Post 47

Warriors do not teh win rogues.

All a rogue needs to do is lay a crippling poison, then restealth

and yeah, you now have 5 seconds to think what you would do back, ubt you'll need to be faster than that.
- put on rend
- hamstring
- shoot to stop restealth

But trust me, i know these tactics all to well and am well prepared.

Good rogues can beat warriors,
I beat warriors up to 3 levels higher than me 3/4 the time.

Post 48

my priest owns rogues :D... well apart from the really high lvl