• Skyrim review

    Skyrim is the latest installment in the Elder Scrolls franchise, and after over 40 hours of play, we finally feel we have seen enough of the game to justify a balanced review. While it received almost universal praise from critics in early reviews, Skyrim is not a game without issues. But whatever its flaws, the scale of the world is undeniably impressive, with enough content to rival many MMOs.

    Almost unbearably slow to start, you are eventually introduced to a world filled with the type of adventure and drama that a good RPG needs. The High King is dead, murdered, the land gripped by civil war, and an ancient evil has returned to rain fire and ice from the sky. What more could you want?

    "Skyrim is a world full of life, adventure, and more content than you can shake an enchanted stick at."
    Better model animation perhaps. Character animation and lighting is a real let down, only marginally better than Fallout 3. And for a Bethesda game, the starting sequence was almost unbearably cheap and boring... but in a way the snooze-fest of a beginning worked. It worked because while you were stuck, hands bound, and unable to roam, you could do nothing but look at the amazing scenery. Yearning to reach out and touch the environment around you. And when you finally get the chance, the game wins you over, heart and soul.

    It is hard to describe the feeling of freedom you get the first time you step off the path and realise the world is open to you. That the mountains in the distance aren't a backdrop, but real locations you can visit. Games like Oblivion and Fallout 3 were big, but they were also largely empty. Skyrim is a world full of life, adventure, and more content than you can shake an enchanted stick at.

    Most RPGs have a story, and a whole bunch of filler side quests. When they claim 40 hours of gameplay, they usually mean 15 to 20 hours + a bunch of pumpkin gathering and cat saving. Skyrim on the other hand has a main story, half a dozen side stories, and then a bunch of side quests.

    Join the Mage's College and spend 6 to 8 hours investigating a mysterious magical artifact, fighting those who would claim it as their own. Join the Thieve's Guild and spend 6 to 8 hours helping them reclaim their former glory, and getting involved in an unexpected twist or two.

    Even the side quests in Skyrim defy the standards. Using the new 'radiance' system the side quests adjust themselves to ensure you see as much of the world as practical. Sure you are still, essentially, just saving the local baker's son.. but the son will be locked in a strong hold surrounded by gaurds, and you have the choice of launching a full on group assualt, or using stealth and bribery to get the son back. In 40 hours of play, there wasn't a quest that didn't feel epic in its own way.

    It would be easy to focus on the content, and ignore the rest of the game. Easy because compared to the content, the rest of the game is less impressive. That is not to say it is bad, just that it is not really anything to get excited about.

    Combat has its moments, and is definately an improvement over Oblivion. But it feels unbalanced. Clearly a lot of time was spent on the intuitive and rather fun dual-weilding magic system, but mele, stealth, and ranged combat feels awkard and difficult to start.

    Part of the problem is the new leveling and skills system. With no direction, players are able to explore and increase their skills in a wide variety of areas. There are no limitations. No primary and secondary skills. The problem is that every time you increase a skill, you gain experience towards your next level. When you level up, the world around you becomes tougher. It is very easy to get in to a scenario where you are level 10, but each of your skills taken individually is suited to someone closer to level 5.

    But overall, the combat and skills system works. Reading a guide before starting would be highly recommended, but it is nice to have the freedom. Want to try and create a iron-clad battle mage? Go nuts! Want something more traditionally like a stealthy archer? You can do that too.

    As a die-hard RPG fan, it would be easy to blindly give this game a perfect score. But the game lacks universal appeal, and with its dull start, average combat, and confusing interfaces, it doesn't deserve the score it's heritage should have bought it.

    Must buy for RPG fans. Bargin-bin pickup for everyone else.
    Average user rating (of 2):
    Comments 23 Comments
    1. rec's Avatar
      rec -
      I'm really, really enjoying it - despite the clunky combat and raft of bugs. And I don't even normally like RPG nor fantasy, so I guess that says something!
    1. The Happy Devil's Avatar
      The Happy Devil -
      i've almost pick pocketed ever person i come across in the game lolz
    1. CyphiX's Avatar
      CyphiX -
      It's taking a heap of my Battlefield 3 hours lol but still good game, downloaded a few mods to make it look a bit better (night sky mod, face and body visual improvements etc.)
    1. nroug7's Avatar
      nroug7 -
      Quote Originally Posted by CyphiX View Post
      It's taking a heap of my Battlefield 3 hours lol but still good game, downloaded a few mods to make it look a bit better (night sky mod, face and body visual improvements etc.)
      Body improvement mods as in...... oh no, don't tell me they are already here.
    1. Milenko's Avatar
      Milenko -
      107hrs into the game and I can't finish it because of a fucking bug.So. Fucking. Angry.
    1. rec's Avatar
      rec -
      What bug?
    1. Milenko's Avatar
      Milenko -
      This one involving Odhaviing.
      (contains spoilers if you haven't been that far).

      After reloading from the same save after about 6 more times, I got the NPC to interact properly (and not eat everyone).


    1. cmdr_lynchie's Avatar
      cmdr_lynchie -
      My biggest complaint so far is that the many storylines don't mesh

      For example, without going in to too much detail one storyline makes you the saviour and hailed hero of Whiterun, where as another storyline makes you the conquerer of Whiterun--AT THE SAME TIME.

      Being the prophesied saviour, and having to work your way up in the bottom of every faction you join.

      Or being an apprentice at the mage college, slaying a fucking dragon right in front of the dorm room, and then still getting shit from your class mates about your lack of skills (flashes back to high school... that one time I slayed a dragon--gecko?--in english class, but the girls, they still didn't like me...)

      Shit like that annoys me. Doesn't stop me playing though. This is one awesomely rich and entertaining game.
    1. Milenko's Avatar
      Milenko -
      I uploaded this video to demonstrate why I no longer use followers.
    1. rec's Avatar
      rec -
      Not a quick learner.
    1. nroug7's Avatar
      nroug7 -
      you clearly dont recognise that's why their so good.

      Enemy is stronger, "Tactical retreat"
      follower follows behind you, enemy behind follower

      follower steps on trap, bam, him and enemies die. far better then a flaming familiar. oh, and easily replaceable.
    1. Milenko's Avatar
      Milenko -
      Or you could, y'know, just let the enemy set the trap off :p

      Followers are particularly shit when you're playing a sneak build.
    1. nroug7's Avatar
      nroug7 -
      oh, now if only these traps were around when the adoring fan was around, would of made him so much more useful....



      the follower AI is more useless then the enemy AI, comprende?
    1. rec's Avatar
      rec -
    1. rec's Avatar
      rec -
    1. ResLo's Avatar
      ResLo -
      wtf is goin on with the Youtube embedments??
    1. rec's Avatar
      rec -
      ?
    1. Aegis's Avatar
      Aegis -
      Ahh 3PS, how I <3 you
    1. SperO's Avatar
      SperO -
      Hello Gentleman. Look at your woman, now back to me, now back to your woman, now back to me. Sadly, she isn't me, but if she'd stop squealing "Ooohmuhgaaw! Twightlight Breaking Dawn Pt 1 Midnight Premier!" and would pick up a controller and play Skyrim she could be a level-34 Nordic Arch Mage with enchanted glass armour, 16 Dragon souls, sneak of 97, archery of 76 etc like me. Look Down, back up, ...where are you? You're stuck in a movie theater full of hormone-crazed girls swooning over jacobs shirtless abs or Edwards creepy necro-pedo-philic *passion*. Back at me, Im dominating the norther territories of Tamriel, kicking orc/kajit/troll/cavebear ass. What's in your hands? Over priced popcorn and your woman's purse containing your testicles. Back at me, I have it. The controller and that beer you love in my fridge. Look again that beer is now a six-pack and a pizza. Anything is possible when your woman is more excited to play Skyrim than to see Twighlight. I've been on a horse. Skyrim, Not Twilight
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